2) Consider the interplay of various scales - balance of or otherwise
Example not with 10 blocks - keep yours to 10 blocks.
Exploration of various scales - ie what each block "could" become - is important!
4) Exercise some judicious thought into curvilinear forms. Curvilinearity can happen in different intensities rather than blindly hitting on the button within the artisan tool. Ask yourself "what are you trying to achieve by curving this element(s)":
4) This here is a good example of how to 1+1=3.
http://joshuasleight.blogspot.com.au/2014/04/combination-and-electroliquid.html
5) Details! What are your 10 blocks, what are details that goes beyond the 10 blocks, and how would you "skin" your blocks so that the presence of the mass is retained:
6) Landscapes + Forms. Make them work together:
Stolen from Ro's Blog - Thanks Ro!
Preston Scott Cohen - Torus House - Soft vs hard curves, vs straight lines. A planar surface is a curved surface with a radius of infinity.
With point 2 - strike the right notes between the balance (or juxtaposition) of curvilinearity and rectilinearity, ditto between large scale and small scale mass.
http://joshuasleight.blogspot.com.au/2014/04/combination-and-electroliquid.html
5) Details! What are your 10 blocks, what are details that goes beyond the 10 blocks, and how would you "skin" your blocks so that the presence of the mass is retained:
More importantly, learn when to restrain yourself and stop before the 10 blocks disappear.
01 - Lima Houses, Eduardo Souto de Moura
02 - Mario Botta, Chapel of Santa Maria Degli Angeli
03 - Tadao Ando, Rokko Housing:
04 - Tadao Ando, Chikatsu Museum
05 - Tadao Ando, Naoshima Museum
06 - Jun Aoki, Aomori Museum of Art: Idea of space as that between the landscape and the mass, rather than the massing.